| Name | Morchie |
|---|---|
| Type | Minion |
| Description | Your Rewinds keep BOTH potential outcomes. Battlecry: Discover a Rewind card from any class. |
| Flavor | Even the purest of heart fall to corruption in some futures. But only the darkest of timelines see a hero like Chromie become the malevolent Morchie. |
| Artist | Juan Calle |
| Set | Across the Timeways #121202 |
| Wallpaper | |
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About Morchie
Morchie, Minion, designed by Juan Calle first released in Jan, 2026 in the set Across the Timeways.
Morchie would fit best in a value‑oriented or combo‑control deck built around generating and exploiting **Rewind** effects, since keeping both potential outcomes dramatically increases resource generation, consistency, and combo assembly—essentially doubling the payoff of each Rewind and making Discover choices much stronger in slower matchups. Decks that aim to outlast opponents through incremental advantage (like Control Mage–style shells or combo decks that need specific spell pieces) would benefit most, while aggressive decks likely wouldn’t want a 4‑mana value engine that doesn’t impact board immediately. Whether it should see play depends heavily on the strength and cost of available Rewind cards: if Rewinds are already efficient and competitively costed, Morchie could become a strong build‑around or value engine; however, if Rewinds are niche or slow, then more immediately impactful 4‑drops (such as high‑tempo threats or standalone value generators like School Teacher–style card

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