| Name | Blood Clone |
|---|---|
| Type | Spell |
| Description | Discover a 5-Cost minion. Spend 5 Corpses to summon a copy of it. |
| Flavor | I'm starting with the clone in the mirror. |
| Artist | James Ryman |
| Set | Escape from Violet Hold #126503 |
| Wallpaper | |
| Image |
| Name | Blood Clone |
|---|---|
| Type | Spell |
| Description | Discover a 5-Cost minion. Spend 5 Corpses to summon a copy of it. |
| Flavor | I'm starting with the clone in the mirror. |
| Artist | James Ryman |
| Set | Escape from Violet Hold #126503 |
| Wallpaper | |
| Image |
Blood Clone, Spell, designed by James Ryman first released in Jun, 2026 in the set Escape from Violet Hold.
**Blood Clone** fits best in slower, value-oriented Death Knight decks that can reliably generate Corpses—most notably **Blood Control DK** or slower **Rainbow DK** builds—because those decks naturally accumulate Corpses through trading and removal, making the 5-Corpse requirement realistic while benefiting from discovering a strong 5-Cost minion and immediately duplicating it for tempo and value. It’s especially appealing in grindy matchups where flexibility matters, since Discover adapts to the board state; however, it competes with more consistent and synergistic DK cards like **Corpse Explosion** (for board control), **Patchwerk** (for disruption), or proactive power plays like **Frostwyrm’s Fury** in Frost builds, which often provide more immediate impact. Because 5-Cost minions are a mixed pool and spending 5 Corpses can be inefficient compared to stronger corpse payoffs, Blood Clone is likely fringe and meta-dependent rather than a staple, seeing play mainly if the format reward
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