| Name | Dangerous Plan |
|---|---|
| Type | Action |
| Description | Draw 2 cards. Then, discard a card at random. |
| Flavor | Audrey: "This was your plan?!" Milo: "I didn't anticipate the flowers, but it can still work!" |
| Set | Wilds Unknown #133 |
| Wallpaper | |
| Image |
| Name | Dangerous Plan |
|---|---|
| Type | Action |
| Description | Draw 2 cards. Then, discard a card at random. |
| Flavor | Audrey: "This was your plan?!" Milo: "I didn't anticipate the flowers, but it can still work!" |
| Set | Wilds Unknown #133 |
| Wallpaper | |
| Image |
Dangerous Plan, Action, designed by None first released in May, 2026 in the set Wilds Unknown. It see play in 1 formats: Casual.
**Dangerous Plan** fits best in aggressive Ruby decks that want fast card flow and don’t mind some randomness—especially hyper‑aggro or low‑curve lists that dump their hand quickly and benefit from refilling for just 1 ink. It can also work in decks with discard synergy or recursion, where pitching a card isn’t a huge downside. However, because the discard is random, it’s less reliable than other Ruby draw options; cards like **Be Prepared** (board control) or **A Whole New World** (mass refill in Amber/Steel builds) generally offer stronger overall impact, and even more selective draw tools in other colors tend to be safer. Overall, Dangerous Plan is playable in niche aggressive or synergy-focused builds, but it’s usually a secondary option rather than a staple in competitive decks.
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