Deepwater Evoker
| Name | Deepwater Evoker |
|---|---|
| Type | Minion - pirate |
| Description | Battlecry: Draw a spell. Gain Armor equal to its Cost. |
| Flavor | "Cap'n! We've hit an iceberg! ...No, it’s not my fault!" |
| Artist | L. Lullabi & K. Turovec |
| Set | United in Stormwind #65683 |
| Wallpaper | |
| Image |
About Deepwater Evoker
Deepwater Evoker, Minion - pirate, designed by L. Lullabi & K. Turovec first released in November 2021 in the set United in Stormwind.
This card would be beneficial in a control mage deck that focuses on drawing and playing high-cost spells to gain armor and survive longer in the game. While Deepwater Evoker provides a decent amount of armor, it may not be as efficient as other cards like Arcane Intellect or Ice Block that offer more immediate value or protection. However, in a spell-heavy mage deck, Deepwater Evoker could still find a place as a situational tech card against aggressive decks.
Frequently asked questions about Deepwater Evoker
What type of card is Deepwater Evoker?
Deepwater Evoker is a Minion - pirate card in Hearthstone HS.
What is the effect of Deepwater Evoker?
<b>Battlecry:</b> Draw a spell. Gain Armor equal to its Cost.
What is the original set of Deepwater Evoker?
Deepwater Evoker was first released in the set United in Stormwind, illustrated by L. Lullabi & K. Turovec.
What is the legality of Deepwater Evoker?
Legality depends on the tournament format -- Deepwater Evoker can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.

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