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HS >Cards > Flames of Infinity

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Flames of Infinity image
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-C$ 0.000.0 tix
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
NameFlames of Infinity Edit card
TypeSpell
DescriptionSecret: When your enemy's turn ends, deal INFINITE damage to their highest Health minion.
FlavorThis card is total overkill.
ArtistStudio Hive
SetAcross the Timeways #121187
WallpaperFlames of Infinity Crop image Wallpaperdownload
ImageFlames of Infinity Full hd imagedownload
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About Flames of Infinity

Flames of Infinity, Spell, designed by Studio Hive first released in Jan, 2026 in the set Across the Timeways.

Flames of Infinity would be absurdly powerful in any Control or Tempo Mage deck, especially ones that aim to stall and win through attrition, because a 3-mana Secret that automatically deletes the opponent’s highest-Health minion at the end of their turn essentially invalidates big minion strategies (Control Warrior, Ramp Druid, Big Priest-style decks) and forces awkward play patterns every turn; it would also be strong in Secret Mage since it adds massive late-game punishment while synergizing with Secret support cards. Compared to existing Mage Secrets like **Explosive Runes**, **Flame Ward**, **Objection!**, or **Counterspell**, this card is significantly stronger in raw removal value because “INFINITE damage” guarantees removal regardless of stats, buffs, or most protection, making it better than almost all current options in terms of board control. As designed, it would absolutely see play—likely as an auto-include in nearly every Mage deck except hyper-aggro—and would probably be

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