| Name | Mighty Mutanimals |
|---|---|
| Type | Creature — mutant rebel |
| Description | When this creature enters, create a 2/2 red Mutant creature token. Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control. |
| Flavor | "Yer right. We're just a scrappy band of mutants. We can't win. But boy, can we stir up trouble." —Old Hob |
| Artist | Manuel Castañón |
| Set | Teenage Mutant Ninja Turtles #21 |
| Wallpaper | |
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About Mighty Mutanimals
Mighty Mutanimals, Creature — mutant rebel, designed by Manuel Castañón first released in Feb, 2026 in the set Teenage Mutant Ninja Turtles.
**Mighty Mutanimals** would fit best in a **white-based go‑wide or token strategy**, especially in a Selesnya (G/W), Boros (R/W), or Naya (R/G/W) deck that focuses on repeatedly creating creatures to trigger **Alliance** and stack +1/+1 counters. Because it makes an immediate 2/2 token and then rewards every future creature entering the battlefield, it plays well in aggressive creature decks, go‑wide counters builds, or token-heavy Commander lists (such as Rhys the Redeemed, Jetmir, or Torens). However, at **2WW**, it competes with very strong four-drops like **Adeline, Resplendent Cathar**, **Hero of Bladehold**, **Mondrak, Glory Dominus**, or **Felidar Retreat**, which either generate more pressure immediately or scale harder without needing additional setup; in most constructed formats, those cards are stronger and more efficient. That said, in Commander or casual Alliance/counter-focused builds, this card is solid value and synergistic, but it would likely not see competitive play

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