| Name | Jump Start (3) |
|---|---|
| Type | Mechanologist action - attack |
| Description | If you control a Hyper Driver, Jump Start costs [1 Resource] less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's Mechanologist, this gains go again.) |
| Set | Bright Lights #EVO182 |
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Legal - Commoner
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About Jump Start (3)
Jump Start (3), Mechanologist action - attack, designed by None first released in May, 2024 in the set Dynasty and was printed exactly in 3 different ways.
Jump Start (3) is a valuable addition to a Mechanologist deck that focuses on utilizing Hyper Driver, as it reduces the cost of the card when the condition is met. However, for more efficient options, consider cards like Overloop (3) which can provide additional benefits such as drawing cards. Jump Start should see play in decks that heavily rely on the interaction with Hyper Driver, but it's essential to balance it with other powerful Mechanologist cards for optimal performance.

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