Name | Abduction Ray |
---|---|
Type | Spell |
Description | Get a random Demon. Reduce its Cost by (2). Repeatable this turn. |
Flavor | Beam me up, Bessie! |
Artist | Stefan Bogdasarov |
Set | The Great Dark Beyond #111169 |
Wallpaper | ![]() |
Image | ![]() |
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Name | Abduction Ray |
---|---|
Type | Spell |
Description | Get a random Demon. Reduce its Cost by (2). Repeatable this turn. |
Flavor | Beam me up, Bessie! |
Artist | Stefan Bogdasarov |
Set | The Great Dark Beyond #111169 |
Wallpaper | ![]() |
Image | ![]() |
Tierlist
No Rank
Grade it yourself
Abduction Ray, Spell, designed by Stefan Bogdasarov first released in Oct, 2024 in the set The Great Dark Beyond.
Abduction Ray would fit well in a Warlock deck focused on generating value through Demons, particularly in a Zoo or Control archetype where you can leverage the reduced cost to play multiple powerful Demons in a single turn. While it offers great potential, cards like Soularium or Imp Gang Boss might provide more immediate board presence or card draw, which can be crucial in tempo-based strategies. However, if you’re running a Demon-centric deck that can capitalize on the cost reduction effectively, Abduction Ray could see play, especially in a meta where generating and playing multiple threats quickly is advantageous.
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