Di Mutamento della Realtà
Mutamento della Realtà, Instant, progettato da Howard Lyon rilasciato per la prima volta Jun, 2002 in redazione Magic Online Promos ed è stato stampato esattamente in 18 forme diverse. Guarda il gioco 1 formati: Commander.
Un mazzo incentrato sul ritmo e sulla disgregazione trarrebbe beneficio da Cambio di Realtà, poiché fornisce un modo per rimuovere una minaccia e potenzialmente sostituirla con una creatura 2/2 meno impattante. Tuttavia, carte come Path to Exile o Swords to Plowshares sono generalmente considerate opzioni di rimozione migliori a causa dei loro effetti di esilio incondizionato. Reality Shift potrebbe essere utilizzato in metagame specifici in cui manifestare la prima carta del grimorio di un avversario fornisce un vantaggio strategico, ma potrebbe non essere un punto fermo nella maggior parte dei mazzi.
Rugole
24/11/14
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren’t affected.
24/11/14
At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect allows you to or instructs you to.
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Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
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If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
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Some older Magic sets feature double-faced cards, which have a Magic card face on each side rather than a Magic card face on one side and a Magic card back on the other. The rules for double-faced cards are changing slightly to account for the possibility that they are manifested. If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced permanent on the battlefield still can’t be turned face down.
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The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a converted mana cost of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
24/11/14
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).
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