| Name | Nab |
|---|---|
| Type | Spell |
| Description | Deal 3 damage to a minion. If it dies, shuffle a copy of it into your deck that costs (2). |
| Flavor | "Wait Rogue is meta?" "Always has been..." |
| Artist | James Ryman |
| Set | Escape from Violet Hold #125571 |
| Wallpaper | |
| Image |
| Name | Nab |
|---|---|
| Type | Spell |
| Description | Deal 3 damage to a minion. If it dies, shuffle a copy of it into your deck that costs (2). |
| Flavor | "Wait Rogue is meta?" "Always has been..." |
| Artist | James Ryman |
| Set | Escape from Violet Hold #125571 |
| Wallpaper | |
| Image |
Nab, Spell, designed by James Ryman first released in Jun, 2026 in the set Escape from Violet Hold.
Nab would fit best in a tempo or value-oriented Rogue deck that can take advantage of generating discounted copies of strong enemy minions, especially in slower metas where opponents play high-impact minions worth stealing; it works particularly well in Thief Rogue or midrange Rogue shells that benefit from resource generation and swing turns. However, compared to staples like **SI:7 Agent**, **Eviscerate**, or more modern efficient Rogue removal options that either deal damage more flexibly or provide immediate tempo without setup, Nab is somewhat conditional since the minion must die and the shuffled copy is delayed value rather than immediate board impact. In faster metas it may be too slow, but in grindier matchups it could be a tech choice; overall, it’s playable but likely niche rather than a staple unless the meta is full of powerful minions worth copying cheaply.
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