| اسم | Mug'Zee |
|---|---|
| اكتب | Minion |
| وصف | Start of Game: If your deck has no other minions, get Mug's Hero Power. If it has no spells, get Zee's! |
| Flavor | Before he hit the big time at The Gallagio, Mug’Zee did a bit of work for the cartels back in Gadgetzan. Let’s just say he won’t be going back. |
| فنان | Ivan Fomin |
| الإصدار | Escape from Violet Hold #126416 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
- Arena
Legal - Battlegrounds
Legal - Casual
Legal - Constructed
Legal - Standard
Legal - Twist
Legal - أظهر المزيد...
حول Mug'Zee
Mug'Zee, Minion, صمم بواسطة Ivan Fomin صدر لأول مرة في Jun, 2026 في التحرير Escape from Violet Hold.
Mug’Zee would fit best in a highly polarized Shaman deck that deliberately runs either an all‑spell package (no minions) or an all‑minion package (no spells) to guarantee one of the upgraded Hero Powers at the start of the game, making it most appealing in a dedicated Spell Shaman shell since Shaman has historically had strong spell synergies (burn, nature, overload, spell damage, etc.) and can afford to skip minions more easily than skipping spells; however, the deckbuilding restriction is extremely steep and inconsistent compared to existing payoff cards like Genn Greymane, Baku the Mooneater, or even Reno-style build-arounds, which offer guaranteed and often stronger Hero Power upgrades with clearer archetype support and without forcing you to cut an entire card type, so unless Mug’s or Zee’s Hero Power is game‑breaking in power level, this card would likely be too restrictive for competitive play and would only see niche or experimental use rather than becoming a meta staple.

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