| Name | Archmage Kalec |
|---|---|
| Type | Minion |
| Description | Battlecry: Give all spells in your hand and deck Spell Damage +1. |
| Flavor | Kalec comes, Kalec goes. |
| Artist | Sergey Tsvelykh |
| Set | CATACLYSM #122632 |
| Wallpaper | |
| Image |
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| Name | Archmage Kalec |
|---|---|
| Type | Minion |
| Description | Battlecry: Give all spells in your hand and deck Spell Damage +1. |
| Flavor | Kalec comes, Kalec goes. |
| Artist | Sergey Tsvelykh |
| Set | CATACLYSM #122632 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Archmage Kalec, Minion, designed by Sergey Tsvelykh first released in Feb, 2026 in the set CATACLYSM.
Archmage Kalec fits best in a spell-heavy Mage deck that aims to win through direct damage or repeated spell-based board control—such as Burn Mage, Spell Mage, or combo-oriented builds that rely on Frost, Fire, or Arcane damage to finish the opponent—because permanently granting Spell Damage +1 to all spells in your hand and deck can massively amplify burst potential and board clears over time. However, its value depends on speed and format: in slower metas, stacking spell damage across many draws can snowball into huge lethals, but in faster metas a 4-mana setup minion with no immediate board impact can be too slow. Compared to cards like Bloodmage Thalnos (cheap cycle plus immediate Spell Damage), Aegwynn, the Guardian (persistent Spell Damage +2 that transfers), or spell-damage minions that affect the board immediately, Kalec is more of a long-term investment rather than immediate payoff. It could see play in slower, combo-focused or control spell Mage decks, but it likely wouldn’t
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